Sadistic hets | Christmas Countdown – Day 1

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I have never been so frustrated by a game since the Chinese Dragon level in Crash Bandicoot.

hets is a fast-paced platformer that requires you to have an almost perfect understanding of the controls to progress beyond the second level. I guess it is what I should expect from a game which lists ‘sadistic difficulty’ as a feature.

The aim of each level is to destroy three statues, and escape through a portal. Simple, right? Now add in a collection of monsters that move and attack in different ways. Some may not be able to shoot/go through thin platforms, others will. Some may move in the same constant pattern, while others will hunt you down. Some may even be passive, until you kill them and release a group of hostile mobs.

Despite the rage, I have had fun tackling this challenging little title. It is easy for me to say that I would have appreciated a level of introduction to the enemies, but I think some of the fun comes from figuring out your own tactics, and seeing whether they work or not.

My favourite part of this game comes from how it looks and sounds. If you take either of these away, the gameplay is fairly standard, albeit difficult. The use of colour to highlight the statues, enemies, and areas that are clear, helps the player to make quick judgements on where to go next. This is important in a game like hets, where every second counts.

You can pick up hets from at any price, including free. When you download it, try and beat my high-score of Level 10 in 8 minutes and 7 seconds. If you do, let us know in the comments section below.

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Callum Goss

Callum Goss is a current BTEC IT student who rarely talks about himself in third-person, loves games, tweets about random shizz, and believed he had invented the word ‘shizz’ until he Googled it.

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