The Revolution | Assassin’s Creed: Unity

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Assassin’s Creed: Unity is the next installment to the historical fiction open world stealth game developed by Ubisoft Montreal, and published by Ubisoft. It will be available on Playstation 4, Xbox One and Windows on November 11th in North America, November 13th in Europe and November 14th in the UK.

I like the Assassin’s Creed series, mainly the parts where you are walking through history, meeting people of importance, and getting involved in the action. I never really enjoyed the content set in present day, but I understand how some of it added to the story.

Despite this, I have never gone out and purchased a copy of Assassin’s Creed. I have either played it when my friends came round or, one time, I got a free key for Black Flag with the purchase of my current desktop. I never felt liked I missed out though, as the gameplay mechanics didn’t seem to change, until Black Flag.

Black Flag was the first time I saw a major change in the Assassin’s Creed series, and I loved it. I enjoyed the challenge of trying to take on enemy ships, where I didn’t have the advantage of being an assassin until after I had proven my skill on a level playing field, as Captain Kenway of the Jackdaw.

Unity is the first main game since Black Flag, and has the challenge of trying to entice the Captains of the Seven Seas back to solid ground. Will it succeed, or will the French Monarchy hold fast in the absence of the assassins?


One of the key changes in Unity, is multi-player. It was the main factor that led a group of my friends to consider pre-ordering the title so they could run round together, and kick Templar ass.

ACU Co-Op

I originally thought that the campaign would be entirely co-op, if you so desired. However, it seems as though two-player has it’s own campaign, and four-player is simply a painting heist to garner more money for single-player mode. Both of them value stealth above rushing in, and neither involve making an escape in an eighteenth century chopper. Sorry SchwarzeKiller.


Parkour. Every fan’s best friend, and worst enemy. When things went well, you looked like a badass assassin as you hopped from roof to roof seamlessly, before descending on your (unknowing) target. When things didn’t go so well, you descended to your death as your character decided against jumping on a roof, or into the clearly visible haystack below.

In the latest installment, there will be separate buttons for climbing and descending. I don’t know how intuitive they will be but, once you’ve learnt them, they will hopefully save you from the countless embarrassing deaths you experienced previously.


Assassin’s Creed combat has been noted for it’s ease. All of enemies wait patiently for their turn to be killed, and you simply dispatch of them with a quick counter-attack.

Not anymore, I think…

In the E3 single-player commented demo, they didn’t use a counter-attack. Instead, they showed off the smoothness of the combat in a 1 on 1 duel against a guard. I expect nothing less when they have selected a period of time where rapiers existed, and Zorro used them to fight Count Armand in Spain.


ACU Leap of Faith

“For the first time in Assassin’s Creed, we have a dedicated stealth mode, triggered at the press of a button.” – Ubisoft Representative

Finally! It only took you 6 games to realise how helpful that would be in an ASSASSIN’S Creed game, where you must use STEALTH to SNEAK past guards and assassinate your target. Good one Ubisoft! Congratulations!


It has been nearly a year since the current generation consoles hit the market, so we have become used to high system requirements. Assassin’s Creed: Unity does not disappoint. In fact, it goes above and beyond so much that the Xbox One and PlayStation 4 will only be able to play it in 900p, as opposed to the expected 1080p.

If you are a PC user, I hope you have got one of the top-end graphics cards from the past couple of years installed. If you don’t, you will have to splash the cash on some new gear if you hope to fully experience Unity.

Processor
Minimum
Intel Core i5-2500K @ 3.3 GHz or AMD FX-8350 @ 4.0 GHz or AMD Phenom II x4 940 @ 3.0 GHz

Recommended
Intel Core i7-3770 @ 3.4 GHz or AMD FX-8350 @ 4.0 GHz or better

RAM
Minimum
6 GB

Recommended
8GB

Video Card
Minimum
NVIDIA GeForce GTX 680 or AMD Radeon HD 7970 (2GB VRAM)

Recommended
NVIDIA GeForce GTX 780 or AMD Radeon R9 290X (3GB VRAM)

DirectX
Version 11

Sound Card
DirectX 9.0c compatible sound card with latest drivers

Hard Drive Space
50 GB available space

Supported Video Cards at Time of Release
NVIDIA GeForce GTX 680 or better, GeForce GTX 700 series; AMD Radeon HD 7970 or better, Radeon R9 200 series
Note: Laptop versions of these cards may work but are NOT officially supported.

(Source: http://blog.ubi.com/assassins-creed-unity-pc-specs/)

Ubisoft Montreal are changing it up with Assassin’s Creed: Unity. They may have taken things too far with a World War 2 segment, but it is not like many people will notice due to the absurdly high hardware requirements.

Callum Goss

Callum Goss is a current BTEC IT student who rarely talks about himself in third-person, loves games, tweets about random shizz, and believed he had invented the word ‘shizz’ until he Googled it.

View all contributions by Callum Goss

Website: http://thedailychill.co.uk/

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